murlockk

Age/Gender: 17, Male
Location: behind you with a dagger!
Job: Ninja of random

I'll be blamming you soon!

Newgrounds Stats

Sign-Up Date:
10/25/06

Level: 5
Aura: Neutral

Rank: Civilian
Blams: 25
Saves: 19
Rank #: 90,596

Whistle Status: Normal

Exp. Points: 250 / 280
Exp. Rank #: 137,318
Voting Pow.: 4.41 votes

BBS Posts: 1 (0 per day)
Flash Reviews: 12
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

12 Reviews | 1 w/ Response

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Score: 10
Seed

"ARTIFICIAL!"

submission: Seed
date: June 27, 2009

This is my COMPLETELY artificial plant, the TREE!!!!!.
42, 0x4242, 7, 42, 42, 42, 42, 42, 42, 42, 1, 2, 42, 42, 42, 42, 1, 42, 42, -42, 0x9999, 0xa424, 42, 42, 42, 42, 42, 42

I noticed that if you change the third place, thats how many flowers there are.
Also, put in this code for a suprise!
e
that right, e

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Score: 7
Zelda: Mock-arina of Time

"lol"

date: September 21, 2008

I sighed at the same time!

...im tired

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Score: 8
Pikachu vs Pokeball

"why you little..."

date: June 30, 2008

PHISICALY, THEORETICALY, AND TECHNICALY IMPOSIBLE! The pokeball works by converting a pokemon into energy, stored, and turned back into a pokemon on the outside. kinda funny though...

July 31, 2008

Author's Response:

The wole concept of Pokémon is physically, theoretically and technically impossible. This is just a 15 second long cartoon. I can do whatever I want.

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Score: 10
JNMC tutorial 2

"pretty cool tutorial."

submission: JNMC tutorial 2
date: April 13, 2008

I found a way to stop it from using up all the mp untill it goes below 0 and beyond.
make the button go to the same frame if it has too little mp.

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Score: 8
Simple RPG Batlle Tut!

"this is..."

date: April 13, 2008

Awesome! your sticks are cool, and smoothly animated too! the as I havn't tryed but if you keep this up it will get better!

P.S. and to the person who said its not a rpg, its a rpg BATTLE, get that in your head!

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Score: 4
Fanta Dash

"LOL"

submission: Fanta Dash
date: April 13, 2008

At first i was like wtf, but then i was like lol!
also, DR PEPPER NOM!

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Score: 8
Super Mario Land IV

"great flash!"

date: August 18, 2007

great flash!, but thanx to your preloader im counting marios to sleep!

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Score: 5
Pico's Rush to PicoDay

"i don't get it"

date: August 10, 2007

no, realy, i don't get it.

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Score: 10
KFK's Adventures #10

"woah..."

date: July 7, 2007

this is exactly the same way i did my 4thofjuly!
exept i talked backwards and I ate the fireworks.

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Score: 10
FPS Tutorial

"tis quite easy..."

submission: FPS Tutorial
date: February 27, 2007

to make enemies appear after you shoot one. Just make another frame with an enemie on it and add a stop(); action to both frames.in the last frame of the enemie put a play(); action...and TA DA!

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